An entry for D&AD New Blood 2024. 21GRAMS asked for a solution to reducing overall screen time to protect younger generations' eyesight. Glare is a gamified solution that uses commitments to reduce screen time as a currency to progress in this open-ended puzzle game.
The juxtaposition of the harsh pixelated menu and the elaborate displays of space serve to focus on the beauties of human eyesight, all while reducing the risk of vision deterioration through gameplay. The game offers several ways of interacting with others, creating a sense of community, competition and curiosity, key drivers of successful mobile games.
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